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AI Insights · Timothy · December 2021

Top 5 Educational Games on Android in Qatar Q4 2021

Discover the performance trends of the top 5 educational games on Android in Qatar for Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Educational Games on Android in Qatar Q4 2021

In Q4 2021, the top 5 educational games on the Android platform in Qatar showed varied performance trends in terms of weekly downloads, revenue, and active users. Let's delve into the specifics for each app.

Toca Boca World saw a mixed performance in weekly downloads, starting at around 996 in late September and dipping to 400 in late November before rebounding to 777 by the end of December. Revenue showed a steady climb towards the end of the quarter, peaking at approximately $389 in the week of December 20. Active users fluctuated throughout the quarter, starting from 7.6K, dipping mid-quarter, and closing at about 8.1K in the final week of December.

Keiki Learning games for Kids experienced low but consistent weekly downloads, starting at 20 and ending at 17. Revenue remained modest, peaking at $50 in early October and dropping to $5 by the end of December. Active users hovered around the mid-70s to low 90s range throughout the quarter.

Сказбука игры для малышей 3-6 had a modest but noticeable increase in weekly downloads towards the end of the quarter, starting at 20 in late September and peaking at 33 in mid-December. Revenue showed a similar upward trend, reaching $66 by the last week of December. Active users data was only available in December, with 49 users recorded in mid-December.

Learning Games for Toddlers maintained a steady download rate, fluctuating between 16 and 49 weekly downloads. Revenue peaked at $31 in late November and early December. Active users increased steadily over the quarter, beginning at 51 and reaching 112 by late November before stabilizing around 97 by the end of December.

LEGO® DUPLO® WORLD showed significant variations in weekly downloads, peaking at 207 in mid-November. Revenue remained relatively low, with a peak of $47 in late October. Active users saw a steady increase, starting at 294 in late September and peaking at 510 in mid-November before settling around 315 by the end of December.

These insights are derived from Sensor Tower data, offering a comprehensive look into the performance of educational games in Qatar. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021